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Heralds of the Storm

The Multiverse continues with the Wind Season! The elemental cycle has turned — the water surge has subsided and a powerful wind surge now grips the land. The Zephyr Drakonid have descended from the Gale Reaches, trailing lightning across the skies. Battle them back, earn Multiverse Wind Essence, and unlock exclusive storm-charged rewards.

The Multiverse Wind season runs from July 28th (3:00 PM UTC) through October 2nd, 2026.

By participating in this season players can unlock the following rewards:

  • 3 tiers of wind themed Cloud Blob pets
  • The Windstruck Tome multiverse item
  • Zephyr Essence account upgrades granted to all participating wallets, giving +1% Gold Drops and +1% Magic Find per unit
  • A share of 2,500 ENJ for the top 25 players on the Multiverse Wind Essence leaderboard
  • A unique wind themed Degen for 1 lucky winner

How to Participate

It's easy to jump in and start earning multiverse rewards in Etherscape. To get started follow these steps:

  1. Launch the game and create an account.
  2. Complete achievements to earn Wind Essence unlocking rewards.

Unlocking Rewards

To unlock multiverse rewards you need to earn Wind Essence. Each game in the multiverse season can award a maximum of 180 Wind Essence per wallet. To earn the 180 essence from Etherscape there are 5 different achievements with multiple tiers.

Achievement Description Max Essence
Presence Earn 1 Wind Essence each day for logging in. 10
Achievement Complete daily achievements. 30
Wind Essence Collect Wind Essence by defeating Zephyr Drakonid enemies. Milestones from 100 to 6,400. 50
Drakonid Slaying Kill Zephyr Drakonid enemies. 40
Conquering Complete quests at levels 10–17 against the Zephyr Drakonid faction. 50

ENJ Reward Drop

2,500 ENJ will be given away to the top 25 players on the Multiverse Wind Essence leaderboard. At the end of the event, the distribution of the reward will be the following.

Rank ENJ Reward
1-5 250
6-10 100
11-25 50

New Features

A batch of new features are included with the Multiverse Wind Season. Below is a sampling of what you can expect.

The Gale Reaches

The Gale Reaches is a brand new region built from floating sky-islands. Rather than a single connected map, they are split into disconnected islands joined only by pads:

  • Launch pads fling you across the gaps for fast, dramatic traversal.

The region climbs through the Zephyr Drakonid quest rotation and culminates in a showdown against the Shock Dragon boss.

A new random world event can also spawn while the season is active:

  • Storm Cache — A roaming cache appears on Gale Reaches levels and during the Multiverse Wind season. Crack it open for its rewards, but it fights back, calling in Zephyr Drakonid defenders as you damage it.

Zephyr Drakonid Faction

A new sky-borne dragon-kin enemy faction that soars across the higher-level rotation, appearing in escalating mixes as you climb in level:

Enemy Role Signature Ability
Skybound Scout / Warrior / Knight / Archer Faction backbone Escalating drakonid packs of melee and ranged fighters
Wind Smasher Heavy melee Wades into the party with sweeping wind attacks
Leap Drake Skirmisher Leaps across the battlefield and bursts with pulses on landing
Storm Zapper Ranged caster Peppers the party with chaining electric zap bursts
Storm Gatherer Storm node Stationary, never dies — when damaged it discharges a damage buff to allies and enemies

Shock Dragon Boss

The Shock Dragon awaits at the summit of the Gale Reaches as the boss of the region. It shields itself with a Storm Rage immunity — while charged, it cannot be harmed. To break the shield you must pull the dragon close to a Storm Gatherer and damage that Gatherer until it discharges, stripping a Storm Rage charge. The fight escalates through several health gates, re-shielding each time, so expect to break Storm Rage again and again before you land the final blow. Its storm kit includes Shock Breath and Shock Torrent ground-patch breaths, Zap Burst volleys, a Charged Burst of triple pulses, Lightning Surge, Shock Trails, and deployable Charged Pillars.

New Pets

Cloud Blob
Cloud Blob
Epic Cloud Blob
Epic Cloud Blob
Legendary Cloud Blob
Legendary Cloud Blob
  • Cloud Blob (Rare) — awarded to those who prove their skill in the multiverse of wind
  • Epic Cloud Blob (Epic) — an epic-tier reward for the Wind Season
  • Legendary Cloud Blob (Legendary) — the top-tier Wind Season pet reward

New Items

Multiverse Wind Essence
Wind Essence
Wind Scale
Wind Scale
Zephyr Drakonid Key
Zephyr Drakonid Key
Windstruck Tome
Windstruck Tome
  • Multiverse Wind Essence — Earned by defeating Zephyr Drakonid enemies and gathering Zephyroak. Used to climb the leaderboard.
  • Wind Scale — Dropped by Zephyr Drakonid enemies, used to craft the Windy weapon skins.
  • Zephyr Drakonid Key — Unlocks the Zephyr Drakonid quest features.
  • Windstruck Tome — A multiverse item earned through the Wind Season.

Windy Weapon Skins

Six new storm-charged weapon skins with a two-tier crafting progression. The base set is Legendary (+25 Renown) and the Elite set is Artifact (+100 Renown).

Windy Sword
Windy Sword
Windy Bow
Windy Bow
Windy Staff
Windy Staff
Base Skin Upgraded Skin Base Recipe Upgrade Recipe
Windy Sword Elite Windy Sword Wind Scale + Legendary Infusions Additional Wind Scale + Gems
Windy Bow Elite Windy Bow Wind Scale + Legendary Infusions Additional Wind Scale + Gems
Windy Staff Elite Windy Staff Wind Scale + Legendary Infusions Additional Wind Scale + Gems

Zephyroak Gathering

Young Zephyroak
Young
Mature Zephyroak
Mature
Aged Zephyroak
Aged

Zephyroak nodes appear across wind-themed maps in Young, Mature, and Aged sizes, with higher tiers yielding more essence. Gathering Zephyroak awards Multiverse Wind Essence while the event is active.

FAQ

Q: Can I play multiple accounts to unlock more multiverse rewards?

A: No. Etherscape has a policy against multi-accounting. Any accounts that are detected to be engaging in multi-accounting will be banned.

Q: What happens if I have multiple wallets linked to my account?

A: Each account can only use one wallet for each season (fire, water, air and earth). Your multiverse essence will be reported against your primary wallet when you claim your first points. After that, all future points will be reported against that wallet for the duration of the season even if you change your primary wallet in game. When the season changes the wallet used for reporting will be reset.

Q: Can I use a managed wallet to earn and unlock multiverse rewards?

A: No. We require you to link and use a self-custody wallet to earn multiverse rewards. This is because with a managed wallet you will not be able to log into the web portal to view your multiverse progress.