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On this page
  • Token Utility
  • Daily Resource Drops
  • Token Release Schedule
  1. Crypto Integration
  2. Governance

Imperial Sovereigns

Governance and Utility 🪙

PreviousGovernanceNextGovernance Rewards

Last updated 3 months ago

Imperial Sovereigns act as both a governance and founders token for The Etherscape. They are meant to be a primary means for a player to show their support for the game and yield results for that support. Every sovereign will provide its owner with 1 vote for every governance proposal as well as the additional utility described below. You can acquire them on .

Token Utility

Below is the list of bonuses for your account that will be unlocked daily based on the number of Imperial Sovereigns that you are holding.

Tokens Held
Bonus
Version Added

1

100 gold per day

0.7

5

+10% magic find

0.7

10

+10% gold drops

0.7

20

+1 character slot

0.7

30

+1% double spirit shards

0.11

40

+10 stash slots

0.7

50

+1 market listings

0.14

55

+50% resource stash size

0.18

60

+ 50% daily bonus power

0.14

65

+2% crafting crit chance

0.14

70

+5% exp gain

0.7

75

-1% enchant cost

0.14

80

+10 stash slots

0.7

90

+20% magic find

0.7

100

+1 daily resource drops

0.7

101

Unlock Title: Citizen

0.7

110

-5% market listing fees

0.14

125

Unlock Setting: Auto Salvage/Sell Common

0.7

140

+ 50% daily bonus power

0.14

150

+25% Enjinite Cap

0.15

160

+50% resource stash size

0.18

175

+2 market listings

0.14

200

Unlock Setting: Private Quests

0.11

225

+3% double spirit shards

0.11

250

+3 daily resource drops

0.7

251

Unlock Title: Mayor

0.7

275

Unlock Setting: Auto Salvage/Sell Magic

0.7

300

+25% Enjinite Cap

0.15

325

+4% crafting crit chance

0.14

350

Stasis Remove Cost -10%

0.10

375

-2% enchant cost

0.14

400

+ 100% daily bonus power

0.14

425

Unlock Setting: Disable Drop Notifications

0.15

450

Unlock Setting: Auto Salvage/Sell Rare

0.7

475

+50 Renown

0.17

500

+5 daily resource drops

0.7

525

+100% resource stash size

0.18

550

+3 market listings

0.14

600

Skill Trainer Cost -10%

0.10

650

-10% market listing fees

0.14

700

+25% Enjinite Cap

0.15

800

+6% double spirit shards

0.11

900

+ 100% daily bonus power

0.14

950

+100 Renown

0.17

1000

+10 daily resource drops

0.7

1001

Unlock Title: Governor

0.7

1050

+5 market listings

0.14

1100

Stasis Remove Cost -10%

0.10

1150

+8% crafting crit chance

0.14

1200

Skill Trainer Cost -10%

0.10

1250

-4% enchant cost

0.14

1300

-15% market listing fees

0.14

1350

+150 Renown

0.17

1400

+25% Enjinite Cap

0.15

1450

+200% resource stash size

0.18

1500

+10% double spirit shards

0.17

1600

+20 Stash Slots

0.17

1700

+10% crafting crit chance

0.17

1800

+200 Renown

0.17

1900

+25% Enjinite Cap

0.17

2000

Stasis Remove Cost -10%

0.10

2001

Unlock Title: Baron

0.17

2100

+10 market listings

0.14

2300

+200 Renown

0.17

2500

+25% Enjinite Cap

0.17

3000

Skill Trainer Cost -10%

0.10

3001

Unlock Title: Earl

0.17

3500

-20% market listing fees

0.14

4000

Stasis Remove Cost -10%

0.10

4001

Unlock Title: Duke

0.17

5001

Unlock Title: Lord

0.7

10001

Unlock Title: High Lord

0.7

100001

Unlock Title: Emperor

0.7

The above bonuses are currently still in development and are subject to change during alpha and beta.

Daily Resource Drops

Holding Imperial Sovereigns can grant you daily resource drops. These give you a random chance each day at free resources for your character. Below is the items that can be in a resource drop along with their drop chances...

Resource
Count
Probability

Gold

500

15%

Gold

5000

10%

Spare Parts

25

15%

Spare Parts

100

10%

Magic Components

10

12%

Magic Components

20

6.5%

Enchanted Fragments

5

10%

Enchanted Fragments

10

5%

Elemental Matter

1

4%

Elemental Matter

3

2%

Spirit Shard

1

4%

Spirit Shard

3

2%

Legendary Infusion

1

2%

Legendary Infusion

2

1%

Gems

5

1%

Gems

10

.4%

Gems

100

.09%

Gems

1000

.01%

The contents of the daily drops are subject to change over time. As new resources are added or seasonal activities are going on new things could be added your removed from the drops.

Token Release Schedule

Imperial Sovereigns have a max supply of 10M tokens which is enforced on chain. After the full 10M have been released it will be impossible to release more. Instead of using a time based release schedule, we will use a token count based release schedule. Newly released tokens will have a fixed cost in order to protect the value for early buyers. Below is the schedule

Token Count
Price Target $
Estimated ENJ
Estimated Gems

0 -> 100k

$1.00

4.3

100

100k -> 200k

$1.10

4.8

110

200k -> 500k

$1.20

5.2

120

500k -> 1M

$1.40

6.1

140

1M -> 1.5M

$1.60

7.0

n/a

1.5M -> 2.5M

$2.00

8.7

n/a

2.5M -> 4.5M

$4.00

17.4

n/a

4.5M -> 6.5M

$8.00

34.8

n/a

6.5M -> 8M

$16.00

69.6

n/a

8M -> 8.5M

$32.00

139.1

n/a

8.5M -> 8.75M

$64.00

278.3

n/a

8.75M -> 9M

$128.00

556.5

n/a

Pricing is meant to follow dollar targets. So, Enjin pricing could change based on the value of Enjin coin.

Purchasing Imperial Sovereigns with gems will only be allowed for the first 1M. After that they can only be purchased using Enjin coin.

1M tokens are held aside for incentives to be given out to increase engagement with the community.

NFT.io
Unlocking bonuses using Imperial Sovereigns
Example of a resource drop of size 3