⚔️Item Drop Rates
For transparency, Etherscape publishes information about item drop rates shown on this wiki. Bear in mind that these rates are subject to change at anytime without notice. We are constantly monitoring the economy to evaluate if adjustments are required to maintain health.
Item Rarity Chances
Below are the base chances for items to be rolled with different kinds of rarity. These chances will be increased by your magic find %.
Artifact
0%
Ascended Legendary
.00001% (level 17 and up)
Sacred Legendary
.0002% (level 15 and up)
Legendary
.02%
Epic
.4%
Rare
10%
Magic
30%
Common
Default
Sacred and Ascended rarity items are possible to drop from Heroic Bonus rewards from Heric Dungeons at all levels.
Loot Quality Index
The chances that enemies drop items depends on the difficulty of the monster. The stronger the monster, the higher the Loot Quality Index (LQI). With high LQI it is possible for the item roll to result in more than 1 item drop on death. Each of the following item types has its own drop chance and roll when an enemy dies depending on the LQI.
Equipment
Gold
Potions
Quest Keys
Energy Orbs
LQI is increased significantly for champion enemies. Champion enemies are also guarenteed to have at least 1 magic equipment drop.
Rare
5x
Epic
10x
Legendary
20x
Quest Level Bonuses
Once you reach level 11 the quests will provide additional magic find and gold drop bonuses. Here is the bonus based on quest level...
11
1.11x
28%
12
1.23x
39%
13
1.36
54%
14
1.51x
76%
15
1.68x
107%
16
1.87x
150%
17
2.07x
210%
18
2.30x
295%
19
2.55x
413%
20
2.83x
578%
Note that the magic find bonus is a multiplier. This is applied to all of the magic find your character has including equipment and account upgrades. So, if your character has 500 magic find from all their bonuses then on a level 15 quest this would become 840 magic find.
Attack Patterns
Advanced attack patterns are considered anything that is better than single. The probability to roll an advanced attack pattern is based on the weapons rarity.
Common / Magic
0%
Rare
20%
Epic
60%
Legendary
80%
Sacred / Ascended / Artifact
100%
If an item rolls an advanced attack pattern, then the following base probabilities are used to determine which pattern they will receive...
2 Spread
46.5%
Double
45%
Tripple
4%
3 Spread
4%
Quad
.2%
4 Spread
.2%
Nova
.04%
Pent
.03%
5 Spread
.03%
Sacred Legendary items have a 10X bonus chance to receive a rarer attack pattern and Ascended Legendary items get a 50X bonus chance.
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